14 May 2020 16:31
Epic CEO Tim Sweeney has praised PlayStation 5's "balanced" hardware and claimed its storage architecture could influence future PC tech. Speaking during a press briefing for the newly announced Unreal Engine 5, attended by The Verge, Sweeney reportedly called PS5 a "remarkably balanced device." "We've been working super close with Sony for quite a long time on storage," the Epic CEO explained. PS5's SSD has been positioned as Sony's headline feature for next-gen, with architect Mark Cerny calling the storage drive "a true game changer." In a PlayStation 5 hardware presentation earlier this year, Cerny claimed the drive – which is said to be able to load 2GB of data in one quarter of a second – could affect not just loading times, but fundamentally change how game developers build their game worlds. Instead of hiding environments behind scenery or lengthy corridors designed to mask loads, PS5 developers will be able to create far more expansive and detailed environments without fear of memory issues, it's claimed. The Verge notes that Sweeney isn't saying the new Xbox won't be able to achieve similar performance to PS5: Epic's strong relationship with Sony means the company is working more closely with the PlayStation creator than it does with Microsoft on this specific area.
On Wednesday Epic published a video of Unreal Engine 5 running on PlayStation 5. 'Lumen in the Land of Nanite' is described as "a real-time demo running live on PlayStation 5" and is both the first look at the next iteration of the popular game engine, and the first indication of the graphical fidelity PS5 could be capable of. Epic said on Wednesday that one of its goals with UE5 was to "achieve photorealism on par with movie CG and real life, and put it within practical reach of development teams of all sizes through highly productive tools and content libraries." Epic Games has surprised the video game world by unveiling yesterday a technical demo of its Unreal Engine 5 presented as running in real-time on a PlayStation 5. Following the broadcast of the technical demo of Unreal Engine 5, Geoff Keighley streamed an interview with several personalities from Epic Games. Epic Games, therefore, insists that it is indeed a demo running in real-time on a PS5.
The company plans to migrate the game to Unreal Engine 5 in mid-2021. Accounts will carry over and Epic will continue supporting the development of Fortnite for current-gen devices. The company added: "We intend to support cross-play across all platforms, including current and next-generation consoles." Alongside the Unreal Engine 5 announcement, the firm also revealed it was working on an Epic Online Services SDK that will enable other developers to support cross-play, and will no longer take royalties from Unreal-powered games until they generate $1 million in revenue. You can find out more in our full interview with Epic's CEO Tim Sweeney, CTO Kim Libreri and VP of engineering Nick Penwarden. Epic Games have revealed the absolutely stunning footage from the Unreal Engine 5.
With the new gaming consoles, the popular game will be able to run at higher frame rates and resolutions. The information was shared as part of the Unreal Engine 5 unveiling, which showcased footage running on PS5. "We are excited to confirm that Fortnite will be headed to next-generation consoles at launch. At launch, the version of Fortnite we release on next-gen consoles will be built with Unreal Engine 4. We will migrate Fortnite to Unreal Engine 5 in mid-2021," informed the company. Last month, Epic Games has finally caved into pressure from Google and has now brought the much sorted Fortnite to Google's Play Store. Since the launch, the game had to be side-loaded from the Epic Games store onto smartphones running on Android. Click here to read the Mint ePaper Livemint.com is now on Telegram. Join Livemint channel in your Telegram and stay updated