23 June 2020 06:40
Crash Bandicoot: It's About Time is coming to PS4 and Xbox in 2020 UPDATE: Activision has provided a little more clarity regarding the chances of Crash Bandicoot: It's About Time coming to Nintendo Switch and PC in the future. The publisher confirmed to PCgamesN that while Crash Bandicoot 4 is not arriving on Steam alongside the PS4 and Xbox One versions in 2020, more platform announcements in the future are possible. "Stay tuned for more information." ORIGINAL: While we now know that Crash Bandicoot 4 is coming to PS4 and Xbox One in 2020, there is still a big mystery surrounding other platforms. Is Crash Bandicoot: It's About Time coming to the Nintendo Switch and PC in the future? But for now, we only know when Crash Bandicoot 4 will be available to play on PS4 and Xbox One. CRASH BANDICOOT 4 PS4 AND XBOX ONE RELEASE DATE Activision confirmed today that Crash Bandicoot: It's About Time is being released in 2020 on PS4 and Xbox One. A new statement from the development team confirmed that the game will be available to play in early October.
And given that this can be such a busy time for gamers, there's a good chance that Crash Bandicoot: It's About Time will do well among its rivals. For those wondering about the full release date, Crash Bandicoot: It's About Time has a release date set on PS4 and Xbox One for October 2, 2020. WHAT ABOUT CRASH BANDICOOT 4 ON NINTENDO SWITCH? For now, Activision has not mentioned a release plan for Crash Bandicoot 4 on Nintendo Switch. The good news is that it hasn't been ruled out and there's plenty of reasons for Activision to create a port.
Developer Toys for Bob said Crash Bandicoot 4: It's About Time is set after the end of the original Naughty Dog-developed Crash trilogy, when Neo Cortex, Dr. N. Tropy and Uka Uka were stranded on a distant planet, and features playable Crash, Coco and Neo Cortex, among others. You can choose between playing as Crash and Coco at any time (both bandicoots share the same moveset). At some point you can play as Neo Cortex. The mad scientist uses inventions and a ray-gun, which has the ability to transmogrify hazards and enemies into platforms - a static, solid platform or a bouncy platform that gives him access to higher levels.
The game features four quantum masks scattered across the universe. The gravity mask lets the player flip the direction of gravity to, for example, walk on the ceiling. Here's the official blurb: "Toys for Bob is excited to introduce a fresh visual direction for Crash that maintains the zany spirit of the franchise while also breathing unique personality and charm into it. Fans can expect wacky new worlds, lush epic vistas and an absurd variety of enemies and hazards." Crash Bandicoot 4: It's About Time is due out 2nd October 2020 on PlayStation 4 and Xbox One. PC and Nintendo Switch versions were not mentioned. Crash Bandicoot has been a fan favourite since it was first released back in 1996 - and two further editions of the game soon followed. The original, however, is by far the most iconic as it introduced many to the platforming genre when it came out on PlayStation One. Studio Naughty Dog has certainly come a long way since those days of making games where you had to collect Wumpa fruit and donning a mask made you invincible. Little did Naughty Dog or Sony know just how much of an impact these games would have, retaining their relevance well into 2020. With the N.Sane Trilogy Remake, which came out in 2017, and the Crash Team Racing remake, people have clearly been hungry for some more Crash Bandicoot in their lives. Here are some timeless and iconic moments from the very first Crash game that fans will always remember. While boulder chases were nothing new in the world by this time, this might be the first time anyone experienced one in the game. Those little icons signalling new levels, the pleasing way the levels linked to each other and the music. There was so much to love about the simple Crash Bandicoot overworld. It was awesome to see this sort of design for an overworld because it was so cartoonishly bright and welcoming that you didn't mind standing still or spending so much time looking for secret levels on the map. I distinctly remember when playing for the first time after getting to the end level simply running back and forth along the map because there was something weirdly pleasing about how it all linked together. Special shout out to the very first level, N.Sanity Beach, which used a variation of the map music but just interlaced with excellent seagull calls will live in infamy forever. Not to mention the sound effects — collecting Wumpa fruit, exploding TNT and Nitro crates to name a few which still haunt the waking lives of anyone who played the games. Everyone's favourite (and insane) kangaroo, Ripper Roo and his extremely distinctive laugh lives on in infamy. No-one could forget the intense boss fight where you have to blow him up using massive TNT boxes, complete with the classic countdown sound effect. All of the effects from the game are memorable to all even this day, rattling around the heads of any who played the original game. Be it the horrific honking of a TNT box, the glass-shattering of a Nitro box or the most pleasing sound of all, when you perfectly place yourself between two boxes and hit each one perfectly for maximum Wumpa fruit. Crash Bandicoot was so simple but it was executed to devastatingly pleasing effect. Early in the game, you're introduced to levels where you'll spot a Warthog just standing by idly. Cortex, with all of his evil laughter and, somehow, isn't actually that smart, is one of the most iconic villains in early gaming. The best part of any level, apart from getting all the secrets, was attain the coveted third Aku mask to gain temporary invincibility and blast through enemies with ease. Too many times has the third mask been denied by a pesky Venus Fly Trap or an accidental pitfall — memories of being just one mask short will not be far from people's minds when they think about this game. Not to mention the excellent music and sweet animation that plays out when you get the third mask. After 22 long years, we're finally getting a sequel to Crash Bandicoot 3, and it is aptly named Crash Bandicoot 4: It's About Time. The trailer and some gameplay were revealed at one of the Summer Game Fest events. Crash Bandicoot 4: It's About Time trailer The gameplay trailer revealed that the classic third-person / side-scrolling platformer is back in action with a whole new design, seemingly remaining faithful to the original style of gameplay. However, you not only play as Crash but also Coco and even Neo Cortex. The game takes place right after Crash Bandicoot 3, when Neo Cortex causes a rip through time and space, revealing a whole new multiverse of worlds. The bandicoots now have to hunt down "quantum masks" in order to basically fix the universe. A couple of the revealed masks are the Time mask (lets the player slow downtime) and the Gravity mask (lets the player flip the direction of gravity). Cortex's gameplay is completely different than the bandicoots'. For example, he has a ray gun that can transform enemies into platforms, which he'll use to get through levels. Crash Bandicoot 4: It's About Time launches on October 2, stay tuned for our full review.