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12 November 2019 14:37

Epic Games shared today ten high-resolution packs for free on the Unreal Engine Marketplace.

Epic Games has acquired Quixel, Megascans available for free to all Unreal Engine projects

Epic Games has acquired a company called Quixel, a tools and services provider for graphic artists, which also created what it says is the "world's largest photogrammetry asset library." Quixel is known for Megascans, an enormous library with over 10,000 2D and 3D photogrammetry assets that was previously used to create photorealistic scenes for games like Destiny 2 and films like Black Panther and The Lion King. Even better, now that the company is part of Epic Games, the developer will make Megascans free for use with Unreal Engine. Quixel showed what Megascans can do when combined with Unreal Engine at GDC earlier this year, where it premiered a short film that looked so life-like even though it was completely computer generated. The company captured 1,000 scans of various elements in Iceland to help it create the short, so the team didn't have to create assets from scratch. That's the beauty of having access to a vast library of photogrammetry library: Unreal Engine users don't have to create models and then envelope them with textures themselves to create realistic scenes.

That could make their tasks easier and allow them to create beautiful graphics and 3D environments more quickly. A Epic Games Founder and CEO Tim Sweeney explained in a statement: "Building photorealistic 3D content is an expensive endeavor in game development and film production. By coming together with Quixel to make Megascans free for all use in Unreal Engine, this level of artistry is now available to everyone from triple-A studios to indies." In addition to making Megascans available for Unreal Engine users, Epic Games has also released 10 high-resolution packs from Quixel for free on the Unreal Engine Marketplace. Textures from the short GDC film captured in Iceland are now also available for download. Epic Games has announced the acquisition of Quixel.

In addition, the companies have announced that the Megascans library is now completely free for use with Unreal Engine. This basically means that if you are using Megascans with UE4, you get free, unlimited, and instant access to all of Megascans through Bridge and Mixer, and a wealth of Megascans packs on the Unreal Engine Marketplace. Epic Games shared today ten high-resolution packs for free on the Unreal Engine Marketplace. Furthermore, additional asset packs will be made available for free on the Marketplace. Last but not least, Bridge and Mixer 2020 will be 100% free for everyone.

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Quixel has also released a video regarding this acquisition that you can find below! An EPIC Quixel Announcement Epic Games today announced that Quixel, creator of the world's largest photogrammetry asset library and bundled toolset, has joined the company in an acquisition. Teddy Bergsman and Waqar Azim founded Quixel in 2011 with the vision to substantially speed up how creators build digital environments. Since its foundation, Quixel has given creators access to a vast and ever-expanding library of 3D building blocks and easy-to-use tools to simplify the creative process. These assets and tools have become indispensable to the artists behind some of the most iconic digital productions of our time, such as the Jungle Book, which won an Academy Award for best visual effects. Teddy and Waqar commented: "We founded Quixel to make the creative process simpler and faster and with nothing less than photo realism. Project Rebirth is such an example where we pushed the boundaries of what small teams can create in short time. Working with EPIC on Rebirth has been crucial for us to understand that they share the same values and vision as we do. By joining forces we will be able to serve the creative community even better." Joakim Dal, Partner at GP Bullhound, added: "It has been a very rewarding experience working with Teddy, Waqar and their skilled team. Since GP Bullhound invested in 2018, the company has grown the number of employees more than 8 times to 200 people and more than quadrupled their revenue. But I believe this is only the beginning of Teddy and Waqar's journey and I am very excited to see what they can bring to the creative community together with Epic."